Name: Cless Mora
Rank: Lieutenant
Position: Security Chief
Assignment: U.S.S. Gallant, NCC-74206

Species: Bajoran

Attributes
Fitness 2
    Vitality +2
Coordination 3
    Dexterity +1
Intellect 3
Presence 2
    Willpower +1
Psi 0

Skills
Athletics (Running) 1 (2)
Command (Combat Leadership) 1 (2)
Computer (Data Alteration/Hacking) 1 (3)
Culture (Bajoran) 2 (3)
Dodge 1
Energy Weapon (Phaser) 2 (4)
Espionage (Counterintelligence) 2 (4)
History (Bajoran) 1 (2)
    (Federation) (2)
Language, Bajoran 2
    Federation 1
Law (Starfleet Regulations) 1 (3)
Personal Equipment Systems (Tricorder) 1 (3)
Planetside Survival (Forest) 1 (2)
Security (Security Systems) 2 (3)
Shipboard Systems (Tactical) 3 (5)
Space Sciences (Astronomy) 2 (3)
Streetwise (Maquis) 2 (4)
Starship Tactics (Cardassian) 2 (3)
    (Maquis) (3)
Systems Engineering (Security) 1 (2)
Unarmed Combat (Starfleet Martial Arts) 2 (4)
Vehicle Operation (Shuttlecraft) 1 (2)
World Knowledge (Bajor) 1 (2)

Advantages/Disadvantages
Species Enemy (Cardassians) -4; Vengeful (Cardassians) -2; Hides Emotions -2; Bloodlust -2; Toughness +2; Promotion (Lt.) +3; Department Head +1; Dark Secret -2

Resistance: 5
Renown: 5
    Aggression: 4
    Initiative: 1

Background
Like many Bajorans, Mora has a deep hatred and resentment for the Cardassians that enslaved her race and raped her planet bare. During the occupation she worked in various labor camps until she was selected for a series of Cardassian experiments. To date no one, aside from Mora and the Cardassians, know what transpired but she underwent horrific physical and mental torture, her body tampered with on a genetic level. She struggled long after the Cardassians left to regain some semblance of herself and her sanity, pulling from within herself to gain strength. Deciding that the discipline and rigors of Starfleet appealed to her she enlisted and joined the ranks of the Security branch.

Mora's training marked her as a promising officer and her background made her suitable for a special Starfleet project. Out of the academy, unknown, she was afforded training for a covert operation to infiltrate a newly-formed threat near the Cardassian/UFP DMZ: a secret group known as the "Maquis." Working under deep cover Mora successfully infiltrated the organization and returned some of the first hard intelligence known about the group. What she didn't mention was her attraction to their ideals and her longing to help their cause. Seeing the potential conflict and decision she might have to make one day, Mora requested reassignment and left the Maquis back to traditional Starfleet duty. Or did she?

Personality & Appearance
Mora is fountain of passion and energy hidden underneath a thick veneer of cool toughness. She is the Starfleet poster-child of what an officer should be: quick, efficient, loyal, dedicated, and precise. Mora snaps to attention, announces the presence of a senior officer in the room and basically "follows the book" to the letter. Underneath however, she is in constant turmoil within herself regarding her tumultuous past and constant desire for revenge. In nearly all situations treat her as an officer calm in the most stressful situation, unwavering and fearless, cold and calculating. When entering into personal combat her control falters, her passion and hatred is released, her Bloodlust and instincts take control. In those situations she is a fearsome adversary and may go too far. Her hatred of Cardassians is tremendous, even among Bajorans. It would be uncharacteristic for her not to attack, if not outright kill, any Cardassians she encounters.

Unlike many Bajorans who make no secret of their dislike for Cardassians, Mora is quiet and calm, never discussing the events of her past.

Submitted by Don Mappin

Author's Notes
I know, I know. You read one Bajoran character background and you've read them all: hate Cardassians, some kind of emotional problems, quick-tempered, etc. Truth be told I created Cless prior to the launch of "DS9" many years ago in my FASA-Trek campaign set during TNG. I've dusted her off, brought her up to speed, and made her for my new LUGTrek game. She's fun to play (for the Narrator) and it is sweet torture to hold so much back about her. Calm, cool, collected and the perfect officer. Then she gets into a fight and WHAM! Play up or down her Maquis involvement as much as you'd like to fit within your campaign, perhaps as a double or triple-agent.


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