Class and Type: Killer Bee Fighter
Commissioning Date: 2298
Lead Engineer: Kirk Lund
Hull Characteristics
Size: 2 (8.5 meters long, 1 deck)
Resistance: 2
Structural Points: 40
Operational Characteristics
Crew/Passengers: 1/1 or 2/0
[1 pwr/round]
Computers: 1
[1 pwr/round]
Transporters: 1 emergency
[1 pwr/round]
Tractor Beams: none
Propulsion and Power Characteristics
Warp System: 2.0 (36 hours)
[2 pwr/warp factor]
Impulse System: .75 c/.9 c
[7/9 pwr/round]
Power: 80
Sensor Systems
Long-range Sensors: +1/10 light-years
[6 pwr/round]
Lateral Sensors: +0/1 light-year
[4 pwr/round]
Navigational Sensors: +1
[5 pwr/round]
Sensor Skill: 4
Weapons Systems
Type V Phaser:
Range: 10/30,000/100,000/300,000
Arc: All (720 degrees)
Accuracy: 5/6/8/11
Damage: 10
Power: [10]
Type I Micro-Torpedoes:
Number: 4
Launchers: 2 fv
Spread: 2
Arc: Forward, but are self-guided
Range: 10/30,000/100,000/300,000
Accuracy: 4/5/7/11
Damage: 10
Power: [5]
Weapons Skill: 4
Defensive Systems
Starfleet Deflector Shield
Protection: 24/36
Power: [24]
Description and Notes
Fleet data: Sleek lines, increased firepower and suped up propulsion systems make
a Killer Bee Fighter stand out from its shuttle cousins. Since its original
introduction in 2298 the Killer Bee has earned a reputation as a very tough and
capable little fighter among crews and enemies of the Federation. Varients of the original
design continue to appear for example with the addition of micro-torpedos, ECM or sensor
modules, and stealth technology often perplexing the enemy concerning the actual
capabilities of the fighters they are facing. Numerous squadrons of Killer Bees
are serving throughout the Federation on combat, reconnaisance and short range patrol
duty.
To increase crew survivability, the tractor beam was removed and replaced by an emergency
transporter. The flight suits worn by Killer Bee crews function as an
environmental suit and in addition the suits are armored and energy signals are masked
making detection by the enemy of the pilot or weapons/science crew difficult in the event
that they have to bail out or evade capture.
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