Class and Type: Kzinti Police Criser
Commissioning Date: 2250
Lead Engineer: Patrick Murphy

Hull Characteristics
Size: 2 (30 meters long, 1 deck)
Resistance: 1
Structural Points: 40
Operational Characteristics
Crew/Passengers: 4/8
   [1 pwr/round]
Computers: 1
   [1 pwr/round]
Transporters: None
Tractor Beams: None
Propulsion and Power Characteristics
Warp System: 4.0/5.0/6.0 (3 hours)
   [2 pwr/warp factor]
Impulse System: .5c/.75c
   [5/7 pwr/round]
Power: 40
Sensor Systems
Long-range Sensors: -2/2 light-years
   [6 pwr /round]
Lateral Sensors: +1/1 light-year
   [4 pwr /round]
Navigational Sensors: +1
   [5 pwr /round]
Sensor Skill: 2
Weapons Systems
Type III Disruptors:
   Range: 10/30,000/100,000/300,000
   Arc: All (720 degrees)
   Accuracy: 5/6/8/11
   Damage: 6
   Power: [6]
Weapons Skill: 3
Defensive Systems
Kzinti Deflector Shield
   Protection: 16/24
   Power: [16]

Description and Notes
Fleet data: The Kzinti Police Ship was designed with the help of Federation overseers to patrol Kzinti space after one of numerous defeats suffered by the Kzinti Patriarchy at the hands of the United Federation of Planets. The Federation, of course, did not want to put a powerful starship design in the hands of their belligerent protectorate, and steered them towards a very low-powered, utilitarian design, meant only to be used against equally low-powered pirates and the like. Still, numerous Police Ships were instead used by Kzinti "pirates" to raid passing vessels, Federation or not, although it is suspected that these "stolen" craft had the unofficial sanction of the Kzinti Patriarchy and are in reality privateers. The design is now more than a hundred years old but still found with frequency near Kzinti space. The craft has no transporters but can land on a planet¹s surface. These ships are typically crewed by four Kzinti, one of which is a telepath.

Noteworthy vessels / service records / encounters: The Traitor's Claw, commanded by Chuft Captain, whose crew assaulted members of the U.S.S. Enterprise in order to take possession of the Slaver Weapon.


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