Species Template:
Mynieni
By Matthew
Pook & William F. Hostman
Attributes
Fitness 1 [2]
Coordination 2 [2]
Intellect 2 [5]
Presence 1 [1]
Psi 0 [1]
Skills
Culture (Mynieni) 1 (3)
Engineering, Material (Mining) 1 (2)
History (Mynieni) 1 (2)
Language, Mynieni 2
Planetary Science (Geology or Mineralogy) 1 (2)
Survival (Mynie) 1 (2)
World Knowledge (Mynie) 2 (3)
Advantages and Disadvantages
Ambidexterity +2, Double Jointed +2, Enhanced Touch +1, Excellent Balance +1,
Excellent Sight +2, Extraordinary Fine Manipulation +1, Night Vision +2,
Mathematical Ability +3, Multi-tasking +2, Peripheral Vision +1, Poor Large
Manipulation -1
Living in large underground city complexes, Mynieni are a race of small, purple-grey,
pear-shaped beings, possessing hundreds of short (20-40 cm long), narrow (1 cm
diameter) tentacles, which they use in place of traditional limbs. The
flexibility and stability of these limbs allow the Mynieni to undertake tasks
involving fine manipulations with ease, although they find handling larger
objects difficult to handle due to their overall small physical size -
approximately 1 meter in height.
They have two large and very powerful eyes atop their bodies, which are very
sensitive as well as having a wide field of view. Sudden drastic changes in
light levels are likely to stun them briefly (1 round), but such changes are
actually similar to the level changes needed to stun humans. (They simply can
see through a much wider range of light levels.)
Biologically, Mynieni are not a race prone to wide variances in physiological
ability; in fact, only mental prowess seems to vary much. They are so much alike
in most cases, that few non-Mynieni can actually tell one from another, except
through protracted conversation, although the owl-like hooting language of the
Mynieni is difficult to master.
Female Mynieni actually give birth to broods of 20 to 200 young, but this is
offset by their high infant mortality rate. Socially, strong ties to complex
social groupings, rather than to biological families dominate the Mynieni, and
these ties last throughout their lives.
In the Federation, Mynieni are valued for their mining expertise and where they
are employed they will often stay to establish subterranean colonies. Mynieni in
Starfleet tend towards non-physically demanding fields, like communications and
the sciences, especially medical sciences.
Notes
Their Poor Large Manipulation costs them one die on tasks involving physically
manipulating large objects (more than 30cm in length). They get an extra die on
any tasks involving objects less than 5cm in size, due to their excellent fine
manipulation; this specifically includes such actions as surgery, fixing
personal electronic devices, using type 1 hand phasers, making detailed models,
and other such tasks.
This is an adaptation of the race
from Prime Directive, the role-playing game from Task Force Games, set in
the Star Fleet Battles universe. For further information see UFP
- The Federation Source Book, p. 91.
Special Rules: Mynieni may not increase any edge above +1, nor below -1.
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